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Salvat A player may pay a certain amount of mana and discard a card with Transmute that's in their hand. Doing this allows the player to find a card with the same converted mana cost from their library and put it into their hand.
Chorus of the Conclave Tolsimir Wolfblood. A player playing a spell with Convoke can tap their creatures to pay part or all of its mana cost.
Each creature tapped reduces the cost by one mana of that creature's color, or by one colorless mana. Cards with dredge may be returned from a graveyard to their owner's hand, provided that they opt to skip drawing a card and instead put a number of cards from the top of their library into their graveyard.
Radiance is an ability word that appears on spells and abilities that affect every creature that shares a color with a targeted creature. When that creature is more than one color, the effect spreads to all that card's colors. Faith's Fetters. Flight of Fancy. Strands of Undeath. Galvanic Arc. Fists of Ironwood. Each of these Enchant Creature - Auras has an enter the battlefield effect. Hunted Lammasu. Hunted Phantasm. Hunted Horror. Hunted Dragon. Hunted Troll. Each of these rare creatures' casting costs included two mana of the appropriate color.
Each had greater-than-average power , toughness , and abilities for its cost, but caused one or more token creatures to enter the battlefield under an opponent's control to balance the cost.
Charge of the Boros. Dimir Intrigues. Golgari Deathcreep. Activate this ability only any time you could cast a sorcery. When you do, Fireblade Artist deals 2 damage to target opponent or planeswalker. Then Flames of the Raze-Boar deals 2 damage to each other creature that player controls if you control a creature with power 4 or greater. Gate Colossus can't be blocked by creatures with power 2 or less.
Whenever a Gate enters the battlefield under your control, you may put Gate Colossus from your graveyard on top of your library. You may put a land card from your hand onto the battlefield. Guardian Project 3G Enchantment Whenever a nontoken creature enters the battlefield under your control, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Activate this ability only during your turn and only if an opponent lost life this turn. High Alert 1WU Enchantment Each creature you control assigns combat damage equal to its toughness rather than its power. Creatures you control can attack as though they didn't have defender.
Round down each time. You may reveal a creature card from among them and put it into your hand. Whenever a nontoken creature you control dies, Judith, the Scourge Diva deals 1 damage to any target. Justiciar's Portal 1W Instant Exile target creature you control, then return that card to the battlefield under its owner's control.
It gains first strike until end of turn. You gain 2 life if at least one creature card was exiled this way. You gain life equal to the number of creatures you controlled that were destroyed this way. Whenever an opponent casts a spell, if no mana was spent to cast it, counter that spell. Lawmage's Binding 1WU Enchantment — Aura Flash Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.
Light Up the Stage 2R Sorcery Spectacle R You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn. Exile the top two cards of your library. Until the end of your next turn, you may play those cards. Macabre Mockery 2BR Instant Put target creature card from an opponent's graveyard onto the battlefield under your control.
Sacrifice it at the beginning of the next end step. Mirror March 5R Enchantment Whenever a nontoken creature enters the battlefield under your control, flip a coin until you lose a flip. For each flip you won, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step. Whenever you tap a land for mana, add one mana of any type that land produced.
Tap four untapped Advisors you control: Target player puts the top twelve cards of their library into their graveyard. A deck can have any number of cards named Persistent Petitioners. Any amount of damage they deal to a creature is enough to destroy it. Plaza of Harmony Land When Plaza of Harmony enters the battlefield, if you control two or more Gates, you gain 3 life.
T: Add C. T: Add one mana of any type that a Gate you control could produce. You add BB and draw a card. This ability costs 1 less to activate for each instant and sorcery card in your graveyard. Destroy each creature whose coin comes up tails.
Untap them. Rampage of the Clans 3G Instant Destroy all artifacts and enchantments. Mana abilities can't be targeted. Damage and effects that say "destroy" don't destroy it. Target opponent loses half their life, rounded up. Nontoken creatures you control have riot. When Rix Maadi Reveler enters the battlefield, discard a card, then draw a card.
If Rix Maadi Reveler's spectacle cost was paid, instead discard your hand, then draw three cards. Creatures your opponents control with power less than or equal to that number can't block this turn. Sagittars' Volley 2G Instant Destroy target creature with flying.
Sagittars' Volley deals 1 damage to each creature with flying your opponents control. It fights target creature you don't control. Each deals damage equal to its power to the other.
When Crackling Drake enters the battlefield, draw a card. When Creeping Chill is put into your graveyard from your library, you may exile it. If you do, Creeping Chill deals 3 damage to each opponent and you gain 3 life. Dawn of Hope 1W Enchantment Whenever you gain life, you may pay 2.
If you do, draw a card. Surveil 2. Demotion W Enchantment — Aura Enchant creature Enchanted creature can't block, and its activated abilities can't be activated. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library.
To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order. Disdainful Stroke 1U Instant Counter target spell with converted mana cost 4 or greater. Disinformation Campaign 1UB Enchantment When Disinformation Campaign enters the battlefield, you draw a card and each opponent discards a card. Whenever you surveil, return Disinformation Campaign to its owner's hand. When you do, you may return target nonland permanent an opponent controls to its owner's hand.
To surveil 4, look at the top four cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order. Drowned Secrets 1U Enchantment Whenever you cast a blue spell, target player puts the top two cards of their library into their graveyard.
Enhanced Surveillance 1U Enchantment You may look at an additional two cards each time you surveil. Exile Enhanced Surveillance: Shuffle your graveyard into your library. Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card.
That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library. You may choose new targets for the copy. Target player draws X cards. Experimental Frenzy 3R Enchantment You may look at the top card of your library any time. You may play the top card of your library. You can't play cards from your hand.
A creature with menace can't be blocked except by two or more creatures. Equip 3 3: Attach to target creature you control. Equip only as a sorcery. You may put a land card from your graveyard on top of your library. Gravitic Punch 3R Sorcery Target creature you control deals damage equal to its power to target player. Gruesome Menagerie 3BB Sorcery Choose a creature card with converted mana cost 1 in your graveyard, then do the same for creature cards with converted mana costs 2 and 3.
Return those cards to the battlefield. You may put a green permanent card with converted mana cost X or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. Hypothesizzle 3UR Instant Draw two cards. Then you may discard a nonland card.
When you do, Hypothesizzle deals 4 damage to target creature. Ionize 1UR Instant Counter target spell.
Ionize deals 2 damage to that spell's controller. BG, Sacrifice another creature: You gain 1 life and draw a card. They gain hexproof and indestructible until end of turn.
They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them. If that creature would die this turn, exile it instead. X: Lazav, the Multifarious becomes a copy of target creature card in your graveyard with converted mana cost X, except its name is Lazav, the Multifarious, it's legendary in addition to its other types, and it has this ability.
XR, T: Copy target instant or sorcery spell you control with converted mana cost X. That token gains haste until end of turn and attacks this combat if able. Mausoleum Secrets 1B Instant Undergrowth — Search your library for a black card with converted mana cost less than or equal to the number of creature cards in your graveyard, reveal it, put it into your hand, then shuffle your library. You may cast that card this turn.
If that card would be put into your graveyard this turn, exile it instead. You may cast those cards this turn, and you may spend mana as though it were mana of any type to cast those spells.
At the beginning of the next end step, if any of those cards remain exiled, return them to their owners' graveyards.
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